Category Archives: Storytelling
Six Horror Items for your D&D Game
Here at Lunch Break Heroes, we don’t wait until Halloween to indulge in scary stuff. [...]
Jul
20 Horror Encounters For Your D&D Game
Horror is a difficult genre to portray in Dungeons & Dragons, for the simple fact [...]
Jul
D&D Sucks for Horror (and here’s what you can do about it)
I’ve heard it said that Dungeons & Dragons is, at its heart, a horror game. [...]
Dec
How We Create Content
Creating content for Dungeons & Dragons is no small feat. Here at Lunch Break Heroes, [...]
Oct
Alternatives to “You meet in a tavern”
The good-old-fashioned tavern setting has been the de facto standard for starting off a new [...]
Sep
No more bad boxed text!
If you’ve ever read an adventure module, you’re familiar with the concept of “boxed text”. [...]
Aug
The Little Moments
It’s the final showdown. Your party is face-to-face with the ancient dragon. You roll initiative [...]
Aug
What can snow globes teach us about game design?
You can learn a lot from a snow globe. Like how to design a good [...]
Aug